Game made for ludum dare 46 using Unity, Affinity Designer, sfxr, and Song Maker.

The theme was to keep it alive, so you are in charge of the defenses of your space station on its way to Eden. Spend your resources wisely to repair and add cannons to the hull of the ship.   

This is a very quick piece after taking a few years off of game development. I had a lot of fun with this one for sure. I took inspiration from the first boss in Contra (NES) wondering what it would be like to play the defense wall rather than the players. I had stretch goals of adding more sound effects, multiple turrets, power cores to shield tiles, and a chatty AI that runs the station, but had to scale these items back to make the deadline. 


Simply click and build and make your way to the Eden Outpost where you and your crew will be safe!


Thanks for check out my game.

Matt

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